Our Story
It all started with Kieran losing at Taboo. Back in October 2012, Hurricane Sandy had us trapped inside for two weeks in New Jersey, playing game after game to pass the time.
Kieran, who had only been in America for a year at the time, kept losing and complaining that Jahlisa had an unfair advantage. He said "If there was a Trini version of this game, I would win. Jahlisa said, “Well, why don’t we create one?”
Kieran filled pages with Trini people, places, foods, phrases, and landmarks while Jahlisa built the gameplay and design. We tested it with family and friends, and they were having so much fun and asking where they could buy it before we even had a proper product! Their reactions told us everything. Since then our goal has always been the same: to share the rich history and culture of Trinidad and Tobago with the world, and make sure it lives on for generations to come.